As one of our students said, why buy when you can make! Harness your child's enthusiasm for games to get them building original projects using the foundations of computer science.
Learn through play
Learn how add your own characters, backgrounds, sound effects and more to your own custom game and then programme it all so you can jump, shoot and fly your way to victory.
Get started in coding
Students will leave this course understanding the key concepts for both games development and programming. This is a great foundation for syntax-based programming and is a great course to do before our Java or Python courses.
What do I need to bring for Video Game Design?
All computer equipment required for this course is provided so you just need to come with a packed lunch.
Gallery of some past students work from this course
Students have fun working on their projects
Using Construct to build their game
Play testing is an important part of games development
Put your gaming experience and imagination into action, ending up with an original creation that you can take home, play and show to family and friends. This is a class for all abilities and ages.
The fundamentals covered in Video Game Design are a great first step into the world of coding. Students are introduced to object-oriented programming, and a behaviour-based logic system – applying behaviours and attributions, testing, debugging and fine-tuning products – that comprises a core component of computer science and is familiar to any programmer. Our small group sizes with close guidance from tutors mean that students can move at the pace that best suits them while developing their games. This is a rich course and one of our most popular, and many kids take it more than once to take their skills even further.
We use Construct 2 ® to develop games that you can play on any platform. It is free software, which means you can download it at home to keep your games developing alive after Fire Tech Camp is finished! Construct 2 ® makes it easy to get started, work with an impressive library of behaviours and attributes, and produce some great-looking final products.
What your child will learn
Telling A Story: storyboarding and structuring your game
Platform Basics: using the Construct 2 environment
Graphics: graphic design and animation basics for your characters
Control: applying behaviours and attributes to characters
Testing: testing, de-bugging, perfecting your program
That's a Wrap! Take your game home, access anywhere
We have many students attending camp for whom English is not their first language and have coped well. Much of the material is very visual which helps a lot and many of our tutors speak multiple languages. However, some understanding of English is needed so if they have some basic understanding and your daughter is able to help fill in the gaps then they are welcome to attend.
The curriculum takes 5 days to cover and so to get the most from it, you would need to attend the full 5 days. The most important days are at the start where they are shown the fundamental skills they need so if you were to attend 2 days it would be the Monday and Tuesday. We are unable to pro-rate the price though so you would need to pay for the full week as we would be unable to offer the remaining 3 days to someone else.
Sean studies Design Engineering at Imperial College London but you'll often find him buzzing around camp teaching our Video Game Design courses. He loves seeing campers push through challenges and publish a game to show their friends and family.