"I'm not a techy person, my mum signed me up. I love that here you combine creativity with technology. I really want to keep learning."Alba, Young Minecraft Enthusiast
Imagine it. Build it. And go to a brand new place. Students learn how to create immersive environments so they can build what’s in their brains.
Junior Augmented Reality and Virtual Reality – On Campus
What you learn
You'll be amazed at what your child can do with this cutting edge technology. You'll design, code, and launch different Augmented and Virtual Reality experiences.
Design new worlds
Learn how to overlay digital content on the physical world, using triggers to unlock the augmented reality content, and design your own augmented experiences.
The bigger picture
AR is used widely in education and entertainment whereas VR is making a big splash in the world of games design but is also a growing technology for anything that requires you to immerse yourself somewhere where it's hard to be. VR is being used to view the bottom of the ocean, train doctors, and be a DJ on a virtual deck.
This course is designed for primary aged students who are looking to learn about one of the most rapidly developing and exciting areas of technology – Augmented Reality and Virtual Reality (AR & VR).
Virtual Reality (VR) endeavours to simulate real-life situations through the use of three-dimensional computer-generated environments. Augmented Reality (AR) on the other hand is the integration of digital overlays to enhance the physical world around us.
During this course, the students will learn about how to use the newest AR & VR creation tools and use them to create and code their own augmented and virtual experiences.
You can read our AR/VR Blog Post to see how this technology will affect your future.
This course is also available in part-time and online formats.
What your child will learn
- Develop deeper design skills within digital environments
- Independently create and code character and environmental interactions within digitally created virtual environments
- Understand basic concepts and technology tools needed to create Augmented and Virtual experiences
- Dynamic problem-solving and project management skills
Typical daily schedule
Plenaries and finish